Education at the Museum

When was the Bank of Albania established? What are its main functions and how does the Bank realises its target of price stability?  What is the history after the name Lek?  
All these questions are answered through the various educative corners in the Museum of the Bank of Albania.

Former Operational hall of the Bank of Albania

Former Operational hall of the Bank of Albania
The former operational hall presents the history of the central bank of Albania, its role in maintaining price stability and safeguarding the financial stability, as well as its constitutional functions. Like other rooms of the Museum, this hall also offers various audio-visual communication tools such as films, apps and quizzes.

Hologram Chamber

Hologram Chamber
The Hologram Chamber displays virtual 3D objects, projected at 360 degrees. The use of this technology helps tell the story of ancient coins that introduces the visitor the ancient civilizations that have lived in regions of Albania, the story of coins that our ancestors have minted and used.

Student Corner

Student Corner
The Student Corner is an info point dedicated primarily to young students. In this Corner, the visitors may access audio-visual information on financial and economic topics, through the animated guides and test their knowledge with our quizzes.

Lectures and Cinema Hall

Lectures and Cinema Hall
This Chamber is a space dedicated to meetings and presentations on relevant issues, for various groups in the framework of the educational activities and programmes of the Bank. Educational films and documentaries on economic and financial matters are also shown.

Europe Chamber

Europe Chamber
The Europe Chamber presents the functions and historic journey of the EU, the European Central Bank, the euro area, as well as the establishment of the Albania-EU relationships through films, maps, texts and graphic illustrations. It shows also various aspects of the euro coins and banknotes.

Children's Corner

Children's Corner
The Children's Corner, conceived as a multifunctional space, where the little visitors of the Museum may read and play individually with an interactive application called "Çufo the Piglet, is learning to save", test their knowledge through the quiz called "Çufo's cake", learn and have fun in individual or group activities.